Search This Blog

Loading...

Saturday, 20 March 2010

Personal Statement

Bit late but here it is!

------

Since I was a young boy, visual effects were something that really struck me as something amazing – so amazing that I wanted to learn how to do. But, it wasn’t something I thought I could achieve, so it wasn’t very prominent in my mind. My path towards this career has been somewhat all over the place. My initial studying too place in college partaking in Software Development. All while I was undertaking that course I was learning how to create 3D objects and environments in my spare time, which lead me into University. It was here that I realised that 3D modelling and animation wasn’t the career path I hoped it would be and since then shifted my professional practice over to moving image.

Since then, I have become skilled with programs such as Final Cut Pro, Adobe After Effects and also know of other programs such as Motion. I also have extensive knowledge of Adobe Photoshop of which has helped me with nearly every video project I undertake. I have used Photoshop for 5 years, After Effects and Final Cut Pro for the past 3 years and various other programs such as 3Ds MAX and Maya on and off for short periods of time. I do however know what sort of effects and props can be constructed in 3D space and composited into moving image productions and create them but at a very basic level.

I decided to solely concentrate on the moving image side because I found I had far more of a flair and more control over what I was outputting in general with video. Although my 3D skills were completely self-taught through tutorials or having ‘buddies’ online who would work on projects along side me, being physically taught and motivated with video work can’t beat the staleness in which my 3D had become.

My visual effects extend out into the real world for when it comes to prop creation, concepts and ideas. In the long run I would like to one day be operating or construction something on the scale of the Dinosaurs from Jurassic Park, but this is purely wishful thinking. In the past I have been able to scout out props for video projects and also create my own out of odd ends and specific pieces. My most notable prop to date is an RPG for my final video project at University. From just a reference picture and knowledge of the weapon from various video games, I have been able to construct not an exact replica but something that would turn heads and is believable to be real.

------

0 comments:

Post a Comment